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Changelog of skilldesctable.txt as of 2009-08-08
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Archer:
• Corrected reveal area of Improve Concentration.

Mage:
• Added MDef and Def properties shared with Stone Curse to Frost Diver desc.
• Cleaned up desc of Increase SP Recovery.
• Clarified reveal area of Sight.
• Corrected Safety Wall inaccuracy, removed "Skills from monsters closer than 4 tiles are melee". Following correct eAthena/kRO mechanics, monster skills DO NOT ignore skill-designated range.

Swordsman:
• Corrected DEF reduction of Auto Berserk's Provoke effect.
• Corrected SP cost of activating and deactivating Auto Berserk.
• Clarified hit bonus of Bash and added chances to level notes.
• Added note about the regen timer of Increase HP Recovery.
• Cleaned up level notes of Increase HP Recovery.
• Clarified hit bonus of Magnum break and clarified it in level notes.
• Added note about the natural regen time under Moving HP Recovery.

Thief:
• Added note in Double Attack description about proc priority regarding Crits.
• Added note about skills that can ignore Hiding and the races that are immune to it.
• Slightly Revised level notes of Improve Dodge.
• Corrected Assassin MoveSpeed note of Improve Dodge.
• Added note in Sprinkle Sand description about ability to reveal Hidden enemies who can be seen via Maya Purple Card.

Assassin:
• Fixed desc of Venom Splasher to reflect correct timer behavior.
• Added Venom Splasher's non-global cooldown and made a note that its a cooldown rather than aftercast delay.

Blacksmith:
• Added note in Maximize Power description about mention natural SP regen.

Hunter:
• Updated trap elements and number of trap items required on several traps.
• Added note about Ankle Snare being unmoveable as opposed to other traps.
• Added note to all other traps being movable by Arrow Shower.
• Added missing SP cost, cast time, cooldown, and range of Beast Strafing.

Knight:
• Revised level notes in Bowling Bash to reflect the actual overall damage of the skill.
• Revised description of Bowling Bash to list correct knockback and details regarding the skill's hits.
• Added note in Cavalry Mastery about mounted ASPD.
• Added note in Pierce description about Baby characters being Small size.
• Revised level notes in Pierce to replace +HIT with +% chance to hit.

Priest:
• Corrected duration formula of Lex Divina.
• Added missing cast time information on Slow Poison.

Wizard:
• Added note in Earth Spike description about its Hiding-negating effect.
• Added note in Heaven's Drive description about its Hiding-negating effect.
• Added note in Ice Wall description about its inability to be cast on Sage field spells.
• Corrected Sightrasher's range/area in description.

Rogue:
• Removed Cleaner from Gangster's Paradise unlockables, as the skill is not implemented.

Alchemist:
• Revised level notes of Potion Research slightly.
• Revised level notes of Potion Pitcher slightly to reflect used potion.
• Added missing cast time and cooldown to Berserk Pitcher.
• Added missing cooldown to Twilight Alchemy I, II, and III.

Crusader:
• Revised description of Defending Aura to accurately explain the speed reduction. "...up to SkillLV 5 which has no speed reduction" changed to "no ASPD reduction".

Monk:
• Revised description of Absorb Spirits to properly list success chance of Absorbing a monster, and the amount of SP regained from absorbing your own spheres.
• Revised description of Occult Impact to reflect the skill's status as a melee attack.
• Added kRO name of Asura Strike to the bottom of its description, "Extremity Fist".

Bard:
• Added bonus effects of Music Lessons and stats to all solo song descriptions.
• Corrected level notes of Melody Strike to list proper atk power of the skill.
• Revised Magic Strings description to give the actual details of bonus effects of Music Lessons and stats.

Dancer:
• Added bonus effects of Dance Lessons and stats to all solo song descriptions.
• Corrected level notes of Throw Arrow to list proper atk power of the skill.

Lord Knight:
• Corrected SP cost of Berserker Rage from 100 to 200.
• Corrected the level notes about Parrying's block chance. Horribly inaccurate.
• Revised description of Spiral Pierce slightly.

Paladin:
• Added note in Pressure description about being blocked by Hiding.
• Added note in Shield Chain description about cast time being interruptable.

High Priest:
• Revised Meditatio description slightly.

High Wizard:
• Revised the description of Gravitational Field slightly.

Champion:
• Revised the description of Palm Push Strike slightly, mentioning the delay.
• Revised the level notes of Tiger Knuckle Fist to accurately list the chance effect as HIT LOCK, rather than STUN.

Professor:
• Revised the description of Wall of Fog slightly.
• Revised the description and level notes of Soul Burn slightly.

Assassin Cross:
• Revised the description of Soul Breaker drastically. Added a less complicated and more straight-forward damage formula, as well as some details regarding the two parts of the damage formula and what affects them.

Star Gladiator:
• Added missing cast time and cooldown to Feeling of the Sun, Moon and Stars.
• Added missing cast time and cooldown to Hatred of the Sun, Moon, and Stars.

Soul Linker:
• Corrected incorrect detail of Rogue Spirit. "STR bonus from Tunnel Drive", the Rogue skill, changed to "STR bonus from Chasewalk", the Stalker skill.
• Added note in description of Rebirth Link regarding the way skill behaves differently from its intended behavior. Not sure if this is bug or intended at the moment.

2nd Class Quest Skills:
• Charge Attack: Completely revised description; range, cast time, cooldown, SP cost, and other missing info added.
• Shrink: Added missing cast time and cooldown.
• Throw Venom Knife: Added missing range, cast time, and cooldown; revised description slightly.
• Close Confine: Added missing range, cast time, and cooldown; corrected duration.
• Sight Blaster: Added missing area, cast time, and cooldown.
• Create Elemental Converter: Added missing cast time and cooldown.
• Elemental Change: Added missing range, cast time, and cooldown.
• Phantasmic Arrow: Added missing range, cast time, and cooldown.
• Pang Voice: Added missing range, cast time, and cooldown; corrected SP cost.
• Wink of Charm: Added missing range, cast time, and cooldown, and target; corrected SP cost.
• Greed: Added missing cast time and cooldown.
• Redemptio: Added missing range, cast time, and cooldown; revised description to reflect proper effect.
• Ki Translation: Added missing range, cast time, and cooldown; revised target detail.
• Ki Explosion: Added missing range, cast time, and cooldown.

Ninja:
• Corrected inaccurate MATK values on Ninpou skills.
• Added Final Strike formula to level notes.
• Added iRO names at bottom of desc for all skills.

Gunslinger:
• Added missing cast times for several skills.
• Added iRO names at bottom of desc for all skills.